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==Minigames== | ==Minigames== | ||
*SpongeBall Challenge - SpongeBall Challenges turn SpongeBob into a ball, and force him to navigate terrain. The SpongeBall idea was based off the SpongeBall power-up in ''Battle for Bikini Bottom'' which had to be used to solve certain tasks. | *SpongeBall Challenge - SpongeBall Challenges turn SpongeBob into a ball, and force him to navigate terrain. The SpongeBall idea was based off the SpongeBall power-up in ''Battle for Bikini Bottom'' which had to be used to solve certain tasks. | ||
− | *Floating Block Challenge - Floating Block Challenges put a random assortment of blocks in the air, and | + | *Floating Block Challenge - Floating Block Challenges put a random assortment of blocks in the air, and makes Patrick navigate through them. While the concept sounds easy, some blocks turn to confuse players, while others flip to throw off players. Blocks with hurtful spikes, moving blocks, trampoline blocks, frozen blocks & bubble blocks appear in levels too. |
− | *Combat Arena Challenge - Combat Arena | + | *Combat Arena Challenge - Combat Arena Challenge are games where there are 3 waves of enemies. During this time, the player must fight off the enemies and try to stay alive for the 3 waves. The setting appears to be in [[Jellyfish Fields]], but in one case, Jellyfish Fields in the night. The arena games are, in a way, a 'sneek peek' for what the future enemies will look like. (For example, the enemies in the Thug Tug arena challenge are what the enemies will look in the Trench.) |
− | *Bungee Challenge - | + | *Bungee Challenge - SpongeBob must use a fishing hook as a bungee to dive into and smash targets, but must watch for steam or lasers. |
− | *Sonic Wave Guitar Challenge - | + | *Sonic Wave Guitar Challenge - SpongeBob must use his Sonic Wave Guitar move and steer through an large line of rings to get from the end of the level to a target at the beginning of the level. (He needs the move before he can do it.) |
==Trivia== | ==Trivia== |